![]() ![]() You will have to go to Resource Pack Folder.You will have to open the %appdata% folder.New Grass Block that will feature snowy texture.Plastic Resource Pack Updatelogs for 1.20: Houses will be looking very realistic and detailed. Piglins, Hoglin will be looking tremendous and colorful. Every textures and mobs will be in depth detailing on them. Inventory have been redesigned to look better. What should happen is that these textures get adjusted to not rotate randomly, like Stone does in both the Plastic and Natural Texture Pack, so that they connect with eachother and overal looks a lot better.This Resource Pack will bring back your remarkable childhood memories from some few years back. Sadly the Netherrack isn't adjusted and some other textures from both the Natural and Plastic texture pack have the same problem, which makes tese textures not connect with eachother, which looks odd.įrom what I have found, the problematic sprites are: ![]() The Stone texture is adusted to not rotate, unlike the vanilla textures, because otherwise the stone textures don't connect with eachother, which would look odd. This is mostly fine, except that the Netherrack texture randomly rotates while the Stone texture does not and this is pretty inconsistent. If you look at the Netherrack and Stone comparason for the Natural texture pack for instance, you can see that they both use the same texture, just coloured differently. There are some textures, like stone, that are already adjusted, some textures like Netherrack aren't. The Natural Texture pack and Plastic Texture Pack have some textures that randomly rotate as the vanilla textures do, but some of the Plastic/Natural textures aren't made for this, so it looks kinda odd. If you download the texture packs: Natural and Plastic Texture pack from the marketplace and you apply one of them, you'll see that some textures of these texture packs look off. ![]()
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